Douglock |
Name: | Douglas Aaron Ramsey |
Gender: | Male |
Place of Birth: | North Salem, NY |
Age: | 25 |
Aliases: | Doug, Douglock (formerly) Cypher |
Origin: | Mutant Human/Alien Hybrid |
Origin Earth: | Earth-9101 |
Present Location: | North Salem, NY, or NYC |
Occupation: | Adventurer |
Team: | X-Men (formerly) New Mutants, Hellions, and X-Men of Earth-9101 |
Alignment: | Hero |
Significant Other(s): | n/a |
Powers and Abilities: | Omnilingualism, Techno-organic Metamorph, Forking (Mental Duplication) |
Portrayed by: | Haley Joel Osment (c. 2010) |
Part 1: The Beginning: Doug Ramsey
Douglock is Doug Ramsey, aka the New Mutant Cypher, reborn as a hybrid of two beings: one human and the other a member of the techno-organic Technarchs. But stories should begin at the beginning…
- Douglas "Doug" Aaron Ramsey was born in North Salem, NY, to Philip and Sheila Ramsey.
- His father had a law practice in the hamlet of Salem Center; Xavier's School for Gifted Youngsters had been one of his clients since he set up its initial legal arrangements.
- Doug's first involvement with the school was his friendship with Kitty Pryde, a relatively new student who shared his interests in computers and video games who also happened to secretly be a member of the infamous mutant team: the X-Men
- When Doug was offered a scholarship to the Massachusetts Academy and invited to visit the campus, Kitty kept secret the fact that the headmistress was an evil mutant and that the school was Xavier's rival for recruiting mutants and offered to go with him on the tour.
- Between getting the invitation and going on the tour, Doug and Kitty hacked Project Wideawake together although he was unaware the nature of the system and the extent of Kitty's activities on it.
Part 2: Doug and the Xavier's Kids
- Headmistress Emma Frost greeted Doug and Kitty when they arrived for his tour of the Massachusetts Academy. Frost immediately began manipulating Doug's perceptions and suppressed Kitty's powers, capturing her. Soon after Illyana Rasputina discovered Kitty's capture and lead the New Mutants to rescue her.
- While Frost successfully clouded Doug's awareness of the events at her school, he ended up deciding not to attend the Academy for reasons he never divulged.
- Doug's friendship with Kitty continued and expanded to include the other students at Xavier's, although he remained unaware of their special nature.
- One night, sometime after the Academy incident, Doug's friends called on him to come help them at the school because… an alien had crashed on the grounds!
Doug's background continues in part 4, after a brief interlude providing the background of the mutant Technarch Warlock, up to his arrival to Earth.
Part 3: Interlude: Warlock
- Warlock was manufactured in a factory like all members of his species on the Technarch homeworld (Kvch) and raised in a crèche.
- Unlike the other members of his species, Warlock had a mutation which suppressed his instinct to kill, making him a pacifist. Because of this, when it came time to face his sire (Magus, the leader of their kind) in the traditional sire-progeny death match he fled into space.
- Driven by their species' natural need to kill, Magus gave chase to his wayward progeny.
- After some length of time, Warlock crash-landed on a barren planet in an attempt to replenish his energy reserves. Magus found him and ripped the planet's star in half, throwing one of the halves at his get.
- Warlock fled through hyperspace towards another strong source of energy.
- Arriving at Earth, Warlock unknowingly smashed though Magneto's Asteroid M base before hurtling through the atmosphere and crashing into the grounds of Xavier's School for Gifted Youngsters where the adults were away and the girls of the New Mutants were staying up having a slumber party with their non-mutant guests.
Part 4: Doug joins the New Mutants
- Doug found out his friends (and he!) were mutants when Sam Guthrie came to his house and woke him in the middle of the night to help the New Mutants confer with a potentially hostile alien!
- Adapting quickly to the situation, Doug used unfamiliar equipment in Xavier's subbasement to establish communication with the alien. When Xavier returned to the school, the team suggested Warlock become a student which he agreed to after a moment's hesitation.
- Doug transferred to the school as well a few weeks later, after his parents had discussed it with him and Xavier.
- Between Warlock's and Doug's acceptances to the school, Xavier and Moira MacTaggert studied Warlock with his help. During that interval, Doug continued to help Warlock learn to speak English.
- A short time later, Roberto da Costa acquired tickets for the Cheney concert (with soundcheck access as well!) and the entire team went. When a tower of speakers started to fall towards Lila during the soundcheck, Roberto and Warlock held them back as Sam flew to the stage to knock Lila out of the way. Sam "earned" a kiss from her for saving her life. The team quickly discovered that this had been an alien's attempt on her life and they fought the alien during the concert. Frightened by an explosion, Lila vanished from the stage - taking her band (and Sam!) along with her.
Part 5: Doug's Earliest Adventures
- Warlock became overloaded with energy from the hidden stargate Lila had apparently used; he quickly explained what happened and that he was about to explode. Utilizing the energy and the gate itself he duplicated Lila's teleport - however, they found themselves in the vacuum of space.
- Warlock saved the team by becoming a spaceship around them and took them to a nearby Dyson Sphere. After some of the team was captured by the aliens and reunited with Sam and Lila, the rest of the team arrived and rescued them. Unfortunately, Amara Aquilla damaged the stargate during the fight causing it to begin to overload - its explosion would kill them and, though the link back to Earth, destroy their home world as well. Doug saved the day by translating the instructions and disabling the device, autodestruct and all. Lila, a mutant herself, was able to return them to Earth using her own power.
- A few weeks later, Doug and a few of his teammates traveled with Xavier and Sean Cassidy to Muir Island to answer a call for help from MacTaggert delivered by the Irishman; during following introductions, Doug was startled when James Maddrox duplicated himself while they shook hands. The New Mutants spent the afternoon playing tourist on the Scottish mainland and encountered Rahne Sinclair's father.
Part 6: Legion's Soulwar
- After an unknown psychic caused an explosion in MacTaggert's lab which incapacitated her and Rahne, Xavier expected David Haller (the son of his former lover Gabrielle Haller) to be the source of the problems. He took to the astral plane and found his students' and Gabrielle's psyches there already. He then discovered that David was his illegitimate son and that he was both angry with his father and a psychic with split personalities.
- One of those personalities (Jack), lead the team across a chaotic mindscape after convincing Xavier that another personality was the cause of the problems and must be killed. The target was the image of an Arab terrorist who'd killed David's godfather (the trauma which caused the splintering). However, because of his presence, the Arab learned English from Doug's mind allowing him to explain that he was trying to repair David's mind and that Jack was the actual villain. With this cleared up, the threats ended and they were released to reality as David's core personality was allowed to take control again.
- While recovering from the ordeal in his son's mind, Xavier sensed the Beyonder's arrival on Earth. Doug and the others at Muir Island could only be concerned while their mentor messaged their state-side teammates, the X-Men and others about it. Later, their friends told them about their effectively uselessness against the entity.
Part 7: The Gladiators and the Shadow King
- A few days after the Beyonder incident, the team was reunited. While trading stories, Doug found out that his friends Amara and Robereto had been abducted and forced to engage in arena fights by a group called the Gladiators. When Sam and Illyana lead their rescue they found out that the group was led by the team's former leader, Xi'an Coy Manh, who they had thought was dead.
- While the team discussed Xi'an's actions and escape as well as their intentions to stop her, Doug traced her location to Madripoor on a laptop.
- In Madripoor Doug located Xi'an's villa and the team raided her villa, leaving Doug and Warlock behind as backup. When she captured and enslaved them all except for Dani Moonstar and Illyana the two girls had to run, but found the X-Man Ororo Monroe who had been brought by Warlock to help.
- Doug and the other four enslaved New Mutants relocated to Cairo along with their master. Although the attempted rescue seemed to go well at first, betrayals by Illyana put Ororo and all of the New Mutants except for herself and Warlock enslaved by Xi'an.
- Illyana and Warlock, after she convinced him she wasn't evil, discovered that Xi'an was possessed by the psychic entity known as the Shadow King. They then manage to free their friends through trickery allowing Dani to frighten him out of Xi'an. The Shadow King tried to hide in Doug, who it planned to use as its new host, but though trickery Illyana made him expose himself and then Xi'an engaged it in astral combat from which it fled.
Part 8: The Asgardian Adventure Begins!
- Following the Shadow King ordeal, Ororo took Doug and all of the New Mutants (including Xi'an) to the Greek island, Kirinos, for vacation.
- At Loki's behest, the Enchantress abducted the vacationing mutants. Ororo was given to the god of mischief while the New Mutants she placed in a dungeon.
- Illyana tried to teleport them all to safety but the ensorcelled cell trapped her and scattered the rest of the team across Asgard through time and space.
- Doug appeared in a meadhall where he was made a slave after the Asgardians found him to be "less than nothing".
- Warlock appeared in Hel, the Asgardian afterlife for dishonorable souls, where he first encountered a dragon and then the goddess Hela. Needing to replenish his lifeglow, Warlock converted the dragon with the transmode virus and drained it of its energy. He fled Hel after a brief conversation with Hela.
- Days later, the Darkchilde (Illyana's dark soul made real by the Enchantress) and a band of demon riders invaded the meadhall. Doug dove outside for safety only to reunite with Warlock who had been searching for his friends. The pair then fled as the Darkchilde burnt the meadhall to the ground.
- A few more days later, Doug and Warlock crossed paths with Xi'an at the edge of the desert she had spent months in. Enduring the desert with a child companion, who vanished after reuniting with her friends, had returned Xi'an to her former toned condition from the corpulent mass she had been made by the Shadow King's excesses.
Part 9: Continuation of the Asgardian Adventure!
- Moments later, the Darkchilde arrived with her demon riders' numbers bolstered by Rahne and Roberto who she'd corrupted magically. Xi'an, Warlock and Doug immediately prepared to defend themselves.
- The rest of the team, having had their own adventures, arrived but after Sam and a faeried Amara were corrupted into demon riders, the fight stalemated momentarily. Xi'an then ended it by possessing the Darkchilde's mind.
- The next morning they infiltrated the Enchantress' palace disguised as if they'd been corrupted by the Darkchilde, defeated her forces, and freed Illyana. Doug was able to partake in the fight directly because Warlock once again formed power armor around him which would become their modus operandi.
- Once she was free, Illyana reabsorbed the Darkchilde construct and took her teammates and the Enchantress to Limbo. Once there she left their foe in the "loving" care of the demon S'ym before taking her team back to Asgard.
- Having returned to Asgard, the team set up base in the Enchantress' palace with the intention of finding a way to defeat Loki, locate and rescue Ororo and return home.
Part 10: The X-Men Join the Asgard Adventure!
- Back on Earth, the X-Men found out that Ororo and the New Mutants were missing after Kitty had a psychic vision of their young allies' troubles in Asgard and Ororo's involvement. They immediately mounted a rescue mission.
- The day the X-Men arrived in Asgard, Warlock had located Ororo and followed her, in a bird-like form as she was in the form of a falcon, to Loki's homes. Having noticed Warlock trailing Ororo, Loki shot the alien out of the sky with an arrow, interrupting his signal back to the team.
- Dani announced she would check on Warlock, Doug insisted on accompanying her and they enlisted Roberto's aid as well. Warlock panicked when he saw Dani after they found him, and fled immediately after grabbing Doug.
- Once Warlock felt safe, he told Doug that Dani had become "the destroyer" and since he was critically low on energy he felt she had come to take his life. To save Warlock's life, Doug let Warlock merge with him for the first time, acting as life support for his friend; the experience amazed Doug.
- Doug and Warlock found some of their friends - Dani, Rahne, Roberto, Sam and the faeried Amara - and a few of the X-Men - Kitty Pryde, Logan, and Rachel Summers - in a fight with some of Loki's forces. The pair swept down from the sky, with Warlock in the form of the starship Enterprise, and end the fight.
Part 11: Conclusion of the Asgard Adventure!
- Rachel, Logan and Kitty had previously found that Thor was not in Asgard and thus unavailable to provide help and Loki, through the actions of a corrupted Illyana, had already captured many of the other X-Men and New Mutants.
- When Doug and the mutants he was with went to the Hall of Heroes they found Loki presenting a mind-clouded and mislead Ororo as a replacement for Thor as a storm-goddess.
- Ororo was tempted by the offer of godly power but began to see though Loki's lies when she nearly killed Logan. Hela showed up to claim the gravely injured Logan. Dani intervened and found out that during her personal adventure she'd become a Valkyrie. Hela retreated after the X-Men attacked her and Dani's Valkyrior "sisters" arrived.
- After being confronted with exposure of his schemes to use the mutants to place himself on the throne of Asgard, Loki agreed to send them home. His terms were that all of them must go ("Should one stay… all must remain."), that they would retain no benefits from their time in Asgard (although the Valkyrior informed Dani of an exception involving her), and that Illyana must return the Enchantress to Asgard from Limbo.
- All of the mutants agreed and Loki kept his word by sending them back home.
Part 12: The Times Are A'changing and the Beyonder
- Upon the team's return from Asgard, Magneto greeted them and explained that Xavier would not be returning and had asked him to take his place as headmaster of Xavier's School for Gifted Youngsters.
- The New Mutants were skeptical at first and Doug almost immediately began chafing under Magneto's tutelage because he felt that Magneto's over protectiveness towards him indicated that the new headmaster felt he was an inferior mutant. However, they chose to accept him after he retaliated against a group of men who had assaulted and attempted to rape Dani.
- A few days later, a demon attacked the the school while Doug and most of the New Mutants were enjoying the pool. Warlock defeated the demon by converting it with the transmode virus and consuming its lifeglow and then Illyana arrived. She explained that the Beyonder was offering to merge them with the cosmic consciousness, removing her darkness as part of the offer. When the other demons arrived it became clear that her darkness had shifted to Kitty and that, due to her inexperience, she'd accidentally loosed the demons to invade Earth. In order to stop them, Illyana had to reclaim the darkness, effectively rejecting the Beyonder's offer.
- The Beyonder visited the school a few days later, while Magneto and the X-Men are away dealing with the repercussions of an encounter with the being in San Francisco and Roberto was doing business in Manhattan. Angry over the rejection, the entity killed them all and erased the school from existence.
Part 13: Rebirth, Resurrection and Recovery
- A short time later, while contemplating mortality in an artificial cavern in the heart of a mountain, the Beyonder decided to experience mortal existence. To do so he caused a machine to come into existence that would allow him to be born without the complications and "messiness" of a real mother and tested it by recreating the New Mutants. Initially they were effectively just biological automatons, but after his experiment was interrupted once by Mephisto, he recreated Warlock as well and sent the team to face Earth's heroes gathered on the mountain side to distract them.
- Once the heroes subdued the New Mutants, the X-Man Rachel Summers determined who they were and kick-started the return of their memories. After that crisis with the Beyonder ended Magneto return to Xavier's with his students.
- Magneto sent the New Mutants to Frost at her Academy because he was stymied about how to help them due to their being extremely forlorn and remote. Then he came to realize that this had been a mistake and retrieved them after working with Frost to help them recover.
- Some of the members of the team left on personal trips. Doug even spent some extra time at home with his parents after returning to Westchester county.
- The team went to Muir Island responding to an alert of danger from Rahne where they had to face down David Haller's evil persona who had been released by David to save MacTaggert and Rahne from falling laboratory equipment.
Part 14: Mojo, the Mutant Massacre and Magus
- Doug and Warlock's next adventure found them fighting the extra dimensional movie producer/slave trader/dimensional ruler Mojo and his ally Spiral. The villains had kidnapped the British telepath Betsy Braddock to make an insidious television show which children ran away to join. Doug and Warlock merged and, with the help of their de-aged allies Brian Braddock and Amara, were able to distract Spiral long enough free Betsy from Mojo's enslavement. During this conflict Spiral coined the name "Douglock" for their gestalt form and fled after Betsy defeated Spiral who fled just as Mojo already had.
- One horrible Sunday the X-Men returned home through the Morlock tunnels with injured members of the team and the Morlocks which lead to the New Mutants being enlisted in helping convert the hangar into a makeshift hospital.
- Tempers were flaring, Warlock was acting uncharacteristically edgy and after they'd all left the school against Magneto's orders it was found that Xi'an's home had been destroyed and her younger siblings were missing. While it already seemed grim, Warlock's father Magus attacked and, in a split second decision, Illyana teleported them to Limbo for safety only to find the elder Technarch had somehow followed them there.
- Fleeing again, Illyana took the team to 14th century Scotland where they met and aided King Robert the Bruce in battle. After spending the night as the Bruce's guests, Illyana attempted to teleport them home.
Part 15: Visiting a Dystopian Future
- As they sometimes did, Illyana's teleport went wrong and the team was separated into different, alternate futures.
- Doug, Warlock, Dani and Sam found themselves in a world where New York was simply called The City, a police state ruled by "The Lords Cardinal" which had two distinct parts: Uptown and Downtown. Uptown was a haven for mutants while Downtown was a ghetto set aside for the disenfranchised humans where the four teens joined up with the Downtown resistance.
- Eventually they were captured by mutant enforcers and were brought in front of the City's chief arbitrators who turned out to be older, jaded versions of their friends and teammates Roberto and Amara. Because the team continued to try to resist, Roberto announced that they would be made compliant citizens.
- The next morning, the arbitrators returned to take Doug and friends for the planned re-education. As they discussed their misgivings with the man and woman who had been their friends Illyana appeared with Xavier, his girlfriend Lilandra and Carol Danvers. After Xavier moralized at Roberto and Amara, Illyana took all of her friends from this shiny dystopia and they collected the rest of the team from a post-apocalyptic alternate future as well.
- Illyana returned them all to the Starjammer, where she had reunited with Xavier, and they found that Warlock's sire had located the ship and had already attacked.
Part 16: An Adventure in Space then a Homecoming
- The New Mutants and the Starjammers engaged Magus to defend Warlock which lead the young alien to attack his sire. After Magus struck Warlock down, a comment from Xavier about Magus' nature caused Doug to come up with a plan. After Danvers recharged Warlock with one of her starbolts, Doug and Warlock merged into their gestalt form and, while Magus was distracted by an illusion of a gigantic Warlock created by Dani, defeated the elder alien by using Doug's language power to transform him into a baby and transport him to the royal crèche on the Technarch homeworld.
- The New Mutants stayed with Xavier and the Starjammers for a time. During this time Xavier used a psychic mind merge bring everyone up to date on each other's experiences since he left Earth. They also helped repair the Starjammers' ship before Xavier sent them home.
- When the New Mutants returned home they had no idea that they had been gone for weeks nor what had happened during that time. The old and current X-Men had survived the previous attack with all suffering from scars of some sort while Magneto had joined the Lords Cardinal of the Hellfire Club, as the White King, just as future Roberto had warned about from his timeline.
- Because of their long absence, Magneto put the team through a grueling exercise in the Danger Room which left them all, but the absent Illyana, "dead" and aching and then grounded them indefinitely.
Part 17: Co(s)mic Interlude: Impossible Man
- Some time into their grounding the frustratingly annoying alien called the Impossible Man (or "Impy") appeared to visit his friends, the X-Men, while the New Mutants were accepting a challenge from Doug to tackle a Danger Room scenario of his devising in which he had them fighting teen-aged versions of the currently active Avengers roster.
- Initially upset at the X-Men's absence, Impy quickly became engaged in trying to impress the New Mutants. When they were dismissive, intending to go back to their school work and follow "the rules", he challenged them. This they also initially dismissed but Warlock accepted when he taunted them about being scared.
- A world-spanning "wizard's" duel ensued with the team following and interfering here and there.
- In Manhattan, ‘Lock’s Thing tangled with Impy's purple Hulk, then on a beach in Rio they competed for the adoration of girls as muscular hunks. They played tennis at Wimbledon then fought as Captains America (Impy) and Britain (Lock) near Trafalgar Square.
- The tenor of the duel changed when it was pointed out that hero vs. hero was wrong. Then it became Fury vs. von Strucker then Spider-Woman vs. Viper. A shift to Red Square prompted the Spider-woman to become a man answered by the Green Goblin.
Part 18: Impossible Man vs Warlock Continued
- In the middle of the duel, Illyana took Warlock from Red Square to Limbo to chastise him. Angered, Impy changed into Thanos and threatened the entire planet if Warlock was not returned.
- Warlock was returned and engaged Impy as Captain Marvel then, after the Russian soldiers encircled the New Mutants, the duelists vanished again.
- The team caught up with the dueling pair in Tokyo where their Watcher and Galactus argument had interrupted a visit by the British Crown Prince and Princess. After his Galactus was knocked down by a nose punch, Impy stood as Godzilla. Warlock answered by becoming a yellow Red Ronin. (visual)
- "Interfering" again, the New Mutants got Warlock's attention and gave him a suggestion on how to end the challenge - he could change color while the Impossible Man could not.
- Back at the mansion, after "putting everything back the way they found it", Impy threw a temper tantrum over loosing. To end Impy's tantrum, Dani made Warlock "make friends" and promise to never do it again. Magneto entered moments later, and all would have been fine if not for the ill timed news report about the interruption of a quarter-final match at Wimbledon that afternoon.
Part 19: Hellfire Club Gala: Preparation and Arrival
- Soon after Impossible Man's visit, Roberto left after thinking he'd accidentally killed his best friend, Sam, during a soccer game. Warlock left as well to watch over Roberto and keep him company. (Note: for details on what happened, read about the Fallen Angels limited series.)
- Around the same time, Magneto announced that the team would attend a gala at the Hellfire Club with him since, as the newly named White King, his attendance was not optional.
- Before the party, Doug had a nightmare in which he was infected by the transmode virus. In this dream, after transforming into a T-O version of himself, Doug transformed and killed the other New Mutants by reflexively draining their lifeglow. His only remaining friend, Warlock, then confronted him in the dream and announced that not only was he now Magus and Doug was his Warlock but that the traditional Technarch death match between progeny and sire was to commence.
- Doug awoke, relieved that it was "just a dream" and completely missed a microscopic bit of T-O circuitry on his right retina that his subconscious mind was already aware of before getting dressed for the black tie affair.
- Illyana teleported them to Manhattan at the appointed time and, while crossing the street from Central Park to the club, she saved Doug from being run over by a taxi. Because Doug was feeling especially insecure that evening he reacted poorly to her comment that she'd always look out for him.
Part 20: Hellfire Club Gala: the Event
- In the club, the New Mutants quickly noticed their rivals the Hellions. Both groups had promised their respective mentors to behave and dispersed to participate in various aspects of the party.
- At the dance floor, Doug was approached by the Hellion Tarot who invited him to dance with her. Even though she had been sincere, Doug behaved beastly by accusing her of doing so as a ploy at the direction of her mentor, Emma Frost.
- Doug then went to a drawing room which was serving as a casino during the gala. There he encountered Roulette who encouraged him to join one of the ongoing poker games. Utilizing his power to read his opponent's body language, Doug won the game with ease after which Roulette led him off to celebrate with drinking and making out on a bed elsewhere in the club.
- After his friends found him Dani lectured him about his behavior as the Hellions arrived. Tempers flared between the team leaders and Doug slapped Roulette because he concluded that she'd manipulated the game with her powers which nearly instigated a fight.
- In order to avoid a full on brawl, a contest was decided upon instead.
Part 21: Hellfire Club Gala: the Contest
- Selene, the Black Queen, had been given a gift by a club member earlier in the evening that turned out to be a forgery. Thunderbird suggested that the contest should be to apprehend the responsible party by sunrise. The losers would have to publicly apologize to the winners and take the rap for any grief from their teachers.
- The New Mutants changed into their future costumes so as not to undertake this adventure in their formal attire.
- Despite what they thought was an early lead due to Rahne catching the scent of the villains Silver Samurai and Viper, the New Mutants cheated by spying on the Hellions to find out where the villains' base was located.
- They infiltrated the base and encountered guards. A fight inevitably occurred during which Doug saved Dani by taking a shot intended for her on his costume's chest armor.
- The team defeated the thugs only to find they'd been deceived. The Hellions had arrived at the same time and had captured the villains while the team distracted their guards.
- After the villains were handed over to the police, the teams returned to the club and changed back to their formal wear. After they returned to the gala, their mentors noticed the Hellions acting pleased with themselves and the New Mutants' being a "trifle glum", although they were unaware of the cause.
Part 22: Finding Bird Boy
- As a reward for good behavior at the gala, Magneto let the team to attend a party at Lila Cheney's. As they arrived, Lila was refusing a request to steal some jewels before they are destroyed. Because she immediately greeted Sam the alien leader blaming her refusal on Sam. He drugged Sam then abducted him from the party with the help of his companions. The New Mutants and Lila mounted a rescue which naturally involved a fight. During the fight, Doug took a glancing blaster shot across his back which incapacitated him for the duration of the fight. Afterwards Illyana stranded the aliens in Limbo.
- Before Lila's party, scientists had found a creature who they dubbed Bird Boy, starving and half-frozen in the North Atlantic.
- Some days later, an announcement on the news informed both the Hellions and the New Mutants that Bird Boy had escaped quarantine. For differing reasons both teams chose to go after him. Unsurprisingly, they crossed paths. In the end, the New Mutants used a pile of fish to lure him so they could teleport him back to the school, defeating their rivals.
- Initially Doug refused to try to speak with Bird Boy. Having the opinion that he was just a "giant bird with arms" Doug called him "Bird Brain" which was picked up by the others. After their inability to communicate with him lead to chaos at the school, a burger joint and a movie theater, the team convinced Doug to give it a try to prevent Magneto from turning him over to the authorities… and it worked!
Part 23: Ani-Mator and the Ani-Mates
- Finding Bird Brain was a sapient being with a language, Magneto relented and let his students keep their new friend. Doug and Rahne immediately set out to teach Bird Brain to speak English. They had little success until exposing him to Sesame Street on TV.
- The next night Bird Brain left Xavier's and the New Mutants went after him despite being grounded. When they caught up with he convinced them to return to where he was from where the "like-creatures" he'd told Doug about were being used for scientific experimentation.
- Bird Brain led the New Mutants to an island inhabited by other animal-human hybrids who greeted him but threatened the team.
- Their arrival at the island was observed by the mad scientist Frederick Animus, who went by the name Ani-Mator and had created the Ani-Mates as Bird Brain and the other creatures were called.
- After Doug and Bird Brain both tried and failed to convince the hybrids to accept the mutants, Rahne's transformation into her hybrid form did so.
- Back on the mainland, Roberto and Warlock returned to find their friends missing and a furious Magneto.
- Back on the island, Animus summoned the Ani-Mates to his lab. The New Mutants followed them only to be captured by Animus.
Part 24: Animus and the Right
- After capturing Bird Brain and the New Mutants, Animus told the bird Ani-Mate that he and his entire batch of Ani-Mates would be killed. Animus had his Ani-Mate slaves begin the slaughter while he continued to rant at Bird Brain and threaten the New Mutants' lives.
- When Dani summoned the image of Animus' fear they saw Cameron Hodge, long time adversary of X-Factor. In his fright Animus affirmed his loyalty to the Right, an anti-mutant organization founded and led by Hodge, to the illusion before he realized the deception.
- While ranting further, Animus proclaimed their inferiority to his creations and stated his intention to use their DNA to further enhance future batches of Ani-Mates.
- On their way to another part of the lab, Doug and Rahne discussed Animus during which Doug compared him to Nazi torturers. An Ani-Mate then violently silenced them.
- Back at the school, Roberto and Warlock discussed their missing friends with Magneto until he left to use equipment at the Hellfire Club to track the team down. Left alone, the pair figured out where the team had been going then promptly left to reinforce them.
- Back on the island while Animus was destroying batches of fetuses, Hodge called to ask for a progress report on his experiment on ways to halt mutations from occurring.
Part 25: Doug's Last Fight
- Because the New Mutants were able to observe the conversation between Animus and Hodge they found out that the scientist had been misleading his benefactor since their goals were not inline with each other.
- Afraid that he would be caught in his lies, Animus ordered his slaves to destroy the New Mutants who fought back. Doug rushed to the computer when Animus told them he had also activated the island's self-destruct device. With seconds to spare, Doug terminated the self-destruct while the rest of the New Mutants subdue their opponents.
- While celebrating, the New Mutants were ambushed and knocked out by the newly arrived Right troopers and Hodge.
- Bird Brain and some friendly Ani-Mates rescued the team as the Right was loading them onto their plane and another fight broke out. Roberto and Warlock arrived in the middle of the fight which they joined. Doug, who had spent most of the fight behind a rock or cheering on his friends, noticed Animus about to shoot Rahne.
- Fearing a warning would be insufficient to save the woman he'd been growing to love, Doug again dove between her and the gun and took the bullet in his back unseen by of his friends.
- It was only after the fight was over and the plane Hodge had fled in was crashed into the sea by an octopus Ani-Mate that Doug's body was noticed.
Part 26: In the Wake of Doug's Death
- Doug's parents were given a cover story for his death. After a police investigation they began the arrangements for his funeral.
- The night after the viewing, Warlock snuck into the funeral home and took Doug's body to try to convince him to come back by showing him how much he was missed.
- Unbeknownst to anyone, during this he accidentally gave the T-O circuity in Doug's eye enough lifeglow to survive and transferred a current impression of his memories, supplementing Doug's, into it as well for the last time.
- After Rahne's outburst at the viewing, Doug's parents decided to have a private funeral. Because of the X-Men's apparent deaths in Dallas, nobody at Xavier's was of the mindset to even try to argue the point.
- Over the months following Doug's death, Warlock and the New Mutants had further adventures, but those memories would die with him.
- Over a year after the loss of Doug, Warlock also met his demise at the hands of Cameron Hodge killed when he tried to extract the transmode virus.
- As in Earth-616, Rahne gathered Warlock's ashes and asked their ally Tabitha Smith to scatter them on Doug's grave, stating that "I know `tis what /both/ of them would have wanted."
Part 27: Douglock: Doug's Rebirth
- While Warlock-616's ashes had no effect when scattered on Doug's grave, in Earth-9101 the inert transmode virus in Warlock's ashes sparked a techno-organic meta-crisis which awakened Doug's mind in the circuitry within his corpse's eye. Douglock then instinctively consumed Doug's corpse in order to build a new, techno-organic, body for himself. Douglock's conscious mind did not awake until his body was formed and he had breached the ground above Doug's coffin, consuming some of the soil along with the insects and worms along the way.
- Adopting the name Douglock, the hybrid being with the memories of Doug Ramsey returned to Xavier's school, by then called Xavier Institute for Higher Learning, and joined the X-Men after an extensive but voluntary examination and interrogation.
- Over the years after his rebirth, Douglock made a point to not visit Doug's parents because he knew how traumatic that would be for them due to stories he'd heard from friends and allies of their own such experiences. However, when his mother was diagnosed with cancer, he visited his parents using a different face representing a "secret benefactor"; in truth, he arranged for her to get the best care possible.
Part 28: Life and Adventures of Douglock, X-Man
- During his time as an X-Man, Douglock had a myriad of solo and team adventures which included:
- helping to save Xavier after an attack with a version of the transmode virus
- fighting his grandsire, Magus, with the X-Men at his side
- conceiving and implementing the idea of forking; initially Gamma Forks only, but later Betas and the rare occasional Alpha
- leading a field team when the X-Men resisted the Phalanx (which in Earth-9101 were created by a rogue Alpha Fork in conjunction with Cameron Hodge)
- helping the superhuman community to rebuild trust within itself following a nearly successful invasion of Earth by the Skrull
- fighting vampires in Los Angeles with the X-Men and the vampire hunter Blade
- Douglock's thirst for knowledge lead him to earn a number of college degrees in both the humanities and sciences
- Over the years, Douglock established networks of contacts throughout the world ranging from academics to journalists and beyond, he even dipped into the shadowy global intelligence community.
Part 29: A Whole New World
- Douglock's last adventure in his home world was a field mission with the X-Men against a factory producing a new model of Sentinels. Amongst the team were a few friends from his past including Magik.
- The plan was for Magik to teleport them to the base but, from Douglock's perspective, something went wrong. While he did appear outside the factory located in the "Silicon Prairie" in Lincoln, Nebraska, his advanced senses told him that it was the wrong place as there was no production of Sentinels going on there.
- It took almost no time for Douglock to determine he was no longer in the same universe once he found a WiFi signal and could search the Internet. Just as little effort was required for him to create a forged identity that would stand up at least long enough to get him to New York.
A Geek and a Nerd
Doug was always a blend of a geek (a knowledgeable and obsessive enthusiast) and a nerd (a highly knowledgeable person typically with an academic outlook) and Douglock retains those qualities. He does not always know the best course of action in a social event and is often reserved around those he doesn't know well; but when a subject he knows well, and especially those he is passionate about, comes up he becomes highly engaged and expressive - sometimes to the point where he can overwhelm those he is interacting with.
Adaptable
Doug was always one to adapt to new and unusual things he encountered and being reborn as a hybrid techno-organic alien/human being did nothing to dampen this. While something might surprise him or catch him off guard, Douglock can adjust his thinking or point of view to accept and move on with what needs to be done.
Brave
While some dictionaries define courage as being able to act without fear, Douglock (like Doug and Warlock both before him) embodies true courage: the ability to act in the face of danger despite one's fears. Douglock is not foolhardy, he will run away when it is prudent, but when required of him he can stand up to his fears and do what is necessary to overcome danger or defeat his foes.
Broad-Minded
Douglock is incredibly open-minded towards what it means to be a person making him almost totally devoid of prejudice. When you're a mutant hybrid human/alien techno-organic being who are you to judge?
Clever
Doug is highly intelligent. Given good information, the right "tools" and sufficient time he can concoct ingenious solutions to the problems he faces.
Loyal
Douglock inherited his sense of loyalty from his progenitors. His friends know that they can trust him to stand by them, provide assistance when they need it and defend them when necessary.
Nice
Despite being a techno-organic hybrid, Douglock retains Doug's amiable and easygoing nature. This gives him a bit of an edge in non-confrontational social situations and also helps him make up with his friends when his insecurities (see below) cause ruffled feathers.
Pessimistic Humanist
Although he has never formally claimed the label, Douglock is a humanist. He has a strong belief in the value of sapient life (far more than just human life), free will and the power of analytical thinking. However, he is also pessimistic about sapient beings applying their free will in groups because, in his opinion, the larger the group the more likely that group will tend towards the negative, baser instincts of the people comprising it.
In other words, Douglock subscribes to the wise teachings of K: "A person is smart. People are dumb, panicky dangerous animals and you know it."
Humanity Worries
Douglock knows that he is no longer human. He is also aware of what he could become if he lost his humanity (either over time or due to the suppression of the mutation he inherited from Warlock). He is occasionally plagued by doubts and worries that this may already have begun and that it is slipping away from him and fears about what will happen if (when?) this erosion reaches problematic levels. When caught up in these periods he can be brooding and distant. At this time his concerns are unfounded, but this remains as an occasional source of angst for him.
Insecurity Issues
Doug's stint as a New Mutant was full of moments of personal doubts and bouts of self-pity. While Douglock no longer has the feelings of uselessness that drove this, the pattern of behavior is part of his past and he is not immune to those feelings even as a techno-organic hybrid. When in the clutches of these inner demons he can be distant or even down right mean even to his closest friends; creating problems that must be overcome to repair potentially damaged relationships.
Know-it-all Information Junky
Douglock is an information addict, always on the lookout for new information to gather. He also likes to share that information with others which can lead to people thinking negatively.
Resurrection Blues
Douglock remembers life as Doug Ramsey - having a family, enjoying and suffering the ups and downs of living as a human, etc. - and also both dying as Doug and, though memories from Warlock, witnessing his own death and how it impacted all of his friends. Now, resurrected, he is separated from the former and remembers the latter with perfect clarity. These and his self-enforced exile from Doug's parents are a source of occasional angst for him.
Trusting
Although he knows there are people in the world who will lie and deceive (whether they are villains or not), Douglock inherited Doug's tendency to trust first. While this will bite him from time to time he has no desire to become jaded and so accepts that it will and takes a "shame on you" attitude about it.
Motivations
Douglock is driven to collect and catalog information and to protect the lives and freedom of choice of sapient beings.
Goals
Douglock's immediate goals are to learn more about this world which is strangely different and familiar at the same time as well as to find a place for himself to fit into it. His longer term goals are to determine how to return home if he chooses to do so and to defend the world and its inhabitants.
Omnilingualist
Douglock retains Doug's original mutant power granting him a uncanny aptitude with languages of any kind whether spoken or written, of alien nature, living or dead, even codes and computer languages. His ability to translate is intuitive and since it works at the subconscious level it does not require him to work it out step by step the way a non-powered linguist has to in order to achieve the same results.
Techno-Organic Physiology
Douglock is a hybrid of the human Doug Ramsey and the alien Warlock, a Technarch. In most ways, he simply is just a member of the Technarch species with a unique background. Thus, he is a metamorph capable of changing his size, shape, coloration, general appearance and even mass as he wishes (the mass is apparently drawn from or syphoned to an undetectable, extra dimensional source). His flesh is a blend of carbon fibers and a non-ferrous metal similar to titanium, his internal structure is an undifferentiated mass of nanomachines and circuitry as opposed to cells. His natural form is covered with lines resembling circuits and parts of his body glow with varying color and brightness based on his current energy level: bright white at critically high levels, white when he is at a safe "full" level of energy, various shades of bright to dim yellow when his energy is at normal levels, bright to dark blue when low and dull red when critically low.
Douglock does not need to breathe and his body can survive the depths of the ocean and the vacuum of space. He also does not require food or drink (although he does so simply for the sake of fitting in), instead he absorbs energy by converting organic material (solid or liquid) to a techno-organic form and draining it of its energy, what the Technarchy calls "lifeglow"; he can also draw upon energy from more conventional power sources (batteries, generators, the national energy grid, etc.) but this does not provide him any special defense from energy attacks as those are too much energy all at once to absorb this way.
Accelerated Thinking
Douglock's thoughts run at an accelerated rate, allowing him to analyze information (internally or perceived by any of his senses) and reach conclusions faster than humanly possible.
Enhanced Durability
Like all Technarchs, Douglock is virtually indestructible. This does not make him immune from harm, however. His flesh has a greater resiliency to harm than a human's but in his default form bullets can damage him and his limbs can be hacked off by a strong human wielding an axe or a sufficiently sharp blade, a strong enough person could even rip his arms off when they get angry enough. The big difference is that, without blood, he will not bleed out from his wounds and, unless he is completely destroyed, the largest part(s) of him will retain his mind and he can rebuild himself from them. Naturally, as he gets more massive he becomes harder to simply damage him but greater sizes require energy to maintain; unlike his strength, however, his resiliency does not reduce as he gets smaller.
Note: The virtual indestructibility of a Technarch is directly according to the Power Grid for Warlock and Magus on the Marvel wikia.
Enhanced Strength
The upper limits of Douglock's physical strength has not been measured, but it is known to be integrally tied to his shapeshifting ability. He is extremely strong even in his default form, able to lift about a quarter of a ton (500lbs). He can make himself bulkier and larger, increasing his strength as he does so; however, operating at greater than his default level requires energy and can leave him drained if he doesn't have the ability to easily replenish it. Similarly, if he reduces his size and mass his strength lessens as well.
NOTE: According to the Strength Scale article on the Marvel wikia, Warlock's strength was potentially incalculable and in excess of 100 tons and he was a young and inexperienced Technarch.
Technoform Emulation
Using his body's metamorphic ability, Douglock can emulate any piece of technology he can imagine as long as he understands the basic functionality of the device. The gadgets form from his flesh and remain attached to him as parts of his body. This emulated gear is usually ephemeral, coming into existence when he wills it and then returning to the same undifferentiated flesh when he no longer needs it.
Most gadgets Douglock emulates simply work without a serious drain on his energy reserves. The two main exceptions are energy weapons and vehicular technoforms exceeded certain speeds. A weapon's impact on his stored energy is in proportion to the power of the weapon which directly impacting the weapon's combat effeteness and range. Vehicularforms exceeding a land speed of thirty miles per hour (which requires tracks or wheels), an air speed exceeding sixty miles per hour or a speed of six hundred miles per hour or more in space; the exact degree of drain is in proportion to the speeds reached.
Computer Interfacing
Whether through emulated physical connectors or wireless connectivity, Doug can interface with computers and interact with them as if he was a computer himself. He can also project his consciousness through "cyberspace" in the same way a telepath does with the astral plane. When he has an active WiFi signal Douglock is as open to cyberattacks as any other networked system with a strong firewall.
Sensory Augmentation
Douglock can alter and enhance his sensory input by emulating any number of detection device ranging from, but not exclusive to, mundane Earthly technology like telescopes, shotgun microphones, night vision goggles, microscopes, or EMF meters and exotic tech such as a Mini-Cerebro or alien sensory tech. By extend tendrils of his techno-organic flesh into things he can examine them "in person" in almost any way imaginable (however, if done with organic material there is a serious risk of transferring the transmode virus to the subject and converting them into techno-organic matter). There is almost always a visible change to his appearance accompanying sensory emulation and nobody can mistake his direct examination of a piece of technology as "normal". Unless stated otherwise, Douglock's normal default sensory arrangement is equivalent to a human with better than 20/20 vision, exceptional (but within human normal) hearing and an extremely sensitive tactile sense.
Soulmerge
Douglock is capable of melding his body with another being's to create a blended being combining the physical traits of both. While the soulmerge continues, this amalgamated being possesses the minds of both constituent members who effectively work as a committee at the speed of thought to guide it (in practice, when Doug and Warlock soulmerged, Warlock allowed Doug to take the "captain's seat" while he withdrew to an advisory role).
Soulmerging is extremely intimate as the minds of the members are effectively in open, telepathic contact with their minds laying open to each other and must be consensual for both parties. Inevitably, after the soulmerge ends, the partners leave the experience understanding each other well and retain some to all of the other's memories (depending on how much intentional memory sharing occurred during the merger).
Soulmerging with a non-techno-organic being is immensely risky for that being as it directly exposes them to the risk of being infected by the transmode virus. The Technarchy view soulmerging with non-T-O partners as a perversion, not due to the risk of this infection, but due to the thought of being intimate to that degree to lesser beings.
Forking
Forking is a mental ability Douglock concocted by applying his understanding of computers to his techno-organic state. It is based on "project forking", a software engineering practice of using one project's base code as a starting point for the independent development of another, and allows him to create "infomorph" duplicates of himself (which he naturally calls "forks") which he can then reintegrate at a later time.
Douglock can create fully autonomous and sapient, exact duplicates of his mind with all of his mental capabilities (called alpha forks) almost instantaneously. However, he tends avoid doing so after one went rogue once in Earth-9101 and helped create that universe's Phalanx.
Beta forks are partial copies with custom subsets of Douglock's abilities, memories and skills. They are slightly less autonomous than alphas while still seeming to be sapient. Doug can create a beta fork in a bit less than a minute of focused concentration.
Gamma forks are extremely limited copies which are basically just a basic AI with a superficial "Doug" persona overlay, created for specific tasks with only those abilities, memories and skills required to perform that function. Douglock can create a gamma fork with a bit less than a minute of focused concentration as well.
NOTE: This ability, the terms "fork", "forking", "infomorph", and the four types of forks, have been borrowed from the tabletop RPG Eclipse Phase which was released under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License in 2010. The write up of it, however, is entirely mine and I tweaked some of the names of the fork types.
Eidetic Memory
Douglock has an exceptional memory allowing him to vividly recall his past experiences, even to the point of being able to recall them as if re-experiencing them in real time. Additionally, when interfacing with a computer he can upload his memories to computers into any format the computer supports the creation of.
Inner Clock
Douglock has an extremely accurate sense of the passage of time. He always knows the time within a few tenths of a second and can measure the passage of time with the same accuracy as long as he checks his time with an atomic clock daily, if he fails to do so he will tend to drift somewhat and only be within a second or two after a few days. If he is rendered unconscious or otherwise experiences an interruption in his sense of the passage of time he will not know the actual time until he can find a clock but he remains able to track elapsed time after the interruption is over.
Mental Firewall
When one or more forks are running in Douglock's mind parallel to his own mental processes, the jumble of accelerated throughts acts like a firewall making telepathic intrusions difficult. This provides no defense for brute force psionic attacks however. While he can control this to allow friendly telepaths access his mind this, like an open door through which anyone could enter, this exposes him to hostile telepaths as well.
Strange Scent
Douglock's scent is more like that of an electrical device than a living creature. Because of this beings and creatures that depend on scent to detect or find things will often overlook him until they become accustomed to his unique scent. While this advantage is not long-term with any one "smeller" it will help him from time to time.
urRamsey Fork
As a measure to help him to assuage his concerns about his "humanity erosion," Douglock almost always has a Beta Fork running parallel to his primary consciousness. This Fork, which they both refer to as "urRamsey" (pronounced oo-RAM-zee), has Doug Ramsey's memories though the Hellfire Club gala (which was about a week before his death), full access to Douglock's knowledge and skills and was created with the motivation to help his primary.
urRamsey serves as both a personal assistant to Douglock and as a template for him to use as a sounding board to gauge how far he has drifted from the young man he was in life. urRamsey usually has access to Douglock's senses as well as his technoform emulation, in order to be able to interface with communication networks and to project a hologram of himself (looking like a Star Wars hologram of the original, teenaged, Doug Ramsey) to fulfill his duties as an assistant or to interact with people beyond his primary. Douglock can restrict the Fork's access to these however and can even turn urRamsey off as well, making the fork dormant for a set time or until turned back on as he wishes.
Contacts
While Douglock is not an Earth-616 native, he resembles not just one, but two native inhabitants: Doug Ramsey and the Technarch Warlock. Friends and allies of those two will recognize him when he is in his default form which looks exactly like their merged form did. This includes teammates (the original New Mutants, some X-Men, former members of Excalibur and the Fallen Angels) and various other allies. Any of these people could potentially be inclined to provide this version of Doug assistance. Additionally, if he chose to approach Doug's 616 parents (Philip and Sheila Ramsey) wearing his human appearance, they would be likely to welcome him and help him as well.
Additionally, Douglock had an extensive network of contacts in his home universe as well. While this list heavily overlaps that described above, there are a multitude of people in this world with whom he had a relationship with the Earth-9101 doppelgänger of who might respond favorably, if cautiously, to his contacting them.
Combat Training
Douglock is a competent fighter whose training covers hand-to-hand brawling, the use of "body weaponry" and both beam and projectile ranged weapons.
Computers
As he was in his human life as Doug Ramsey, Douglock is a master computer programmer and hacker as well as an expert in building, maintaining and repairing computer hardware and networks. Some of this is due to his omnilingualism, which allows him to understand any computer coding language he encounters, but even without his power he knows quite a number of Earthly computer languages anyway.
Emergency Medicine
Douglock is as capable as a trained and experienced paramedic in the area of emergency field medicine. He can successfully perform any medical procedure that doesn't require a medical degree, even some that do but not "legally".
Encyclopedic Knowledge
Douglock has read various encyclopedias multiple times each which gives him an extremely broad range of academic knowledge to call upon. While this does not necessarily translate to great practical skill to the same extent, it does mean he can speak on almost any subject. Additionally, his knowledge extends beyond the contents of modern encyclopedias to include information generally available to an X-Man or to an occasional traveler to other worlds and dimensions.
Graceful Movement
Doug's dance training from Stevie Hunter as a student at Xavier's School for Gifted Youngsters combined with the degree of body control Douglock now has, makes him extremely agile and limber. While he is not an acrobat, expert dancer nor a traceur he can perform some acrobatics, dance or parkour moves well enough to fool the general public into believing that he is, but the experts can always tell the truth.
Languages (when denied Omnilingualism)
Doug Ramsey's omnilingualism ability made it unnecessary for him to learn languages the normal way, but before his mutation kicked in he acquired some proficiency in this realm that it would make him the master of which even Douglock retains when his mutations are suppressed.
When powerless, Douglock is still a native speaker of English and (since it is hard coded into his very being) the Technarch language; he also remains conversationally fluent in tlhIngan Hol (the real, constructed language of the fictional Klingons from Star Trek) which he learned on his own as a child and he can understand Spanish, which he was learning in school and from the maid that came to clean his family's home, unless it is being spoken rapidly but he cannot always find the vocabulary to speak it properly. In addition, he knows a smattering of common words in a variety of other Earthly languages. Furthermore, a powerless Douglock would retain full literacy in English, Spanish and tlhIngan Hol.
Mathematics
Before his death, Doug was studying calculus and similar advanced forms of mathematics. As Douglock he hasn't done much with that but he is still a better mathematician than most Americans can claim to be.
Research
Since becoming Douglock, Doug's already memorable ability to locate information (though old school library hunts or searching the Internet) has become profoundly impressive because there are only a few people who can match the speed at which he can read and retain information on a page (basically about as fast as he can glance at it then turn to the next one) and his ability to worm his way into almost any data storing system that isn't completely air gapped behind robust physical defenses.
Science & Engineering
Douglock has practical training in science and engineering equivalent to that of a generalist with a Bachelor's of Science degree in both fields. This means that, possibly under supervision, he can perform any scientific experiment and he is conversant with designing structures, vehicles and other forms of technology reasonably well.
Technology
Douglock is quite proficient at modifying and repairing any sort of machine, whether physical or mechanical (excluding computers, he is much more than proficient with them, see the Computers skill trait), and he is reasonably good at building them from scratch as well. When done with his body instead of outside materials these abilities are increased to amazing levels.
Vehicle Operation
Planes, trains, automobiles? even spacecraft, if it is a vehicle, Doug can operate it (he can even bypass unfamiliarity by quickly examining the controls). However, it's only when he is emulating a vehicle that he can give an ace pilot or expert driver a run for their money, and even then their experience has a good chance of beating him if he doesn't get inventive or lucky.
Augmented Senses
While having additional and/or enhanced senses can be useful to Douglock, it is accompanied by an increased vulnerability to sensory attacks as well as opening him up new ones. While he can consciously take the effort to create defenses for those kind of attacks, those will often diminish the benefits of the sense they are protecting which makes it necessary for him to actively attune these based on his defensive and perception needs.
Mutation Suppression
All mutants can have their powers suppressed and Douglock is no different. However, losing his omnilingualism only reduces the number of languages he is fluent and literate in (which is described in +skill6 Douglock), but that on its own would not be much of a disadvantage. The real kicker is that he also loses the mutation he inherited from Warlock - a sense of empathy for others, which is missing from normal Technarchs. In this state he becomes totally amoral with violent tendencies guided by a solid "might makes right" view of the world.
Non-Lethality
Douglock has a strong belief that killing sapients is wrong and he takes pains to avoid doing so as well as anything he can to prevent the loss of life. This requires effort because it is harder to make sure you don't injure an opponent too much when you are trying to subdue them in a fight. Additionally, he knows that he has the nature of a killer within him, suppressed by the mutation he inherited from Warlock, which the actions of others could release against his will and that a carelessly distracted touch could end life as the person touched knew it for most people.
It is important to be aware that this is also why Doug avoids making projectile weapon technoforms even though it would be easier than energy weapons. The problem with them is that the projection would be an unthinking part of himself which would risk transmitting the transmode virus to his targets.
Odd Vocal Quality
There is an unusual quality to Douglock's voice, no matter how he appears, which most closely resembles a synthesized voice - not quite mechanical nor tinny - there is just something distinctive to it whether he is using his original voice, someone else's or one he manufactured himself. It is distinguishable both in marking him as not a "normal person" and can be used as a tell to recognize him when disguised via shapeshifting or mundane means.
The Risks of Forking
The risks of forking are threefold: exposure, glitches and mutiny.
Douglock's three primary uses for forks is to leave a personal presence to bolster or subvert a computer's defenses, install a friendly AI into a computer or to send out into "cyberspace" to deliver messages, perform research or run errands for him. The side-effect is that there are packages of his memory out there for people looking for such things to find and collect, exposing personal details about him to those who might use them against him. (OOC Note: While Douglock might ICly install a fork on a system without its owner's permission, this will always require OOC permission from the owner's player.)
Glitched forks are born from accidents during their creation or corruption at a later time. While it is possible for a glitched fork to be relatively benign and just have quirks in its behavior or performance this is unusual. Normally, glitches cause serious damage to their environment (in or out of "cyberspace" depending on the equipment they have access to) or to Douglock himself if he tries to reintegrate them unaware of their glitched nature.
Mutinous forks often view their progenitor as a threat to their existence (reintegration seems a lot like total destruction from their point of view after all) and so become Douglock's enemy in one form or another. Some even decide that if they can defeat him they can become him and it becomes a duel to the death like Technarch tradition dictates.
Transmode Virus
Douglock's body courses with techno-organic nanomachines referred to as the "transmode virus". They are the mechanism that he uses to convert organic material into techno-organic material in order to drain it of its "lifeglow" energy. It is also a means of reproduction for Technarchs. However, it is also a constant threat because, if he is not careful, he could infect people with it and convert them into techno-organic beings effectively ending their lives as they know them. Luckily, he can keep control of this fairly easily with the greatest risk occurring when he soulmerges with another person (which is how Doug became infected himself, after all).
Faulty Information
Although he has been able to "correct" some of his encyclopedic information by visiting a public library and reading encyclopedias after finding himself on Earth-616 and realizing it is not the same world, Douglock's information about things not publicly known can be faulty to one degree or another. This could lead him to simple embarrassments or worse.
Humanoid-form Bias
While Douglock has the capability to change into vehicles, objects, machines and even quadrupedal animals, his memory of life as a human has created a psychological aversion towards doing so. Unless there is a dire and obvious need for it, his preference to remain in a bipedal, humanoid form is unbending.
Magus, the Technarcy, and the Phalanx
Despite not being from Earth-616, Douglock's nature as a hybrid being born of a soulmerge with an organic being (considered a perversion by the Technarcy) would be obvious to any Technarch and the Phalanx (as it/they were born out of Warlock as well). This makes Douglock a target for any such being, and especially the Earth-616 "doppelganger" of his grandsire.
Other Inherited Enemies
Whether they think he's Warlock running around looking like Doug, Warlock and Doug soulmerged, or just Doug Ramsey himself, Douglock will often be mistaken for Doug or Warlock of this world by their enemies, whether personal or of a team they have been involved with (the X-Men, the New Mutants and Excalibur primarily), and they aren't likely to care about a minor thing like "hey guys, I'm not from this universe" when they have already targeted him. C'est la vie, this is the life of a superhero.
In Earth-616 "Douglock" was an alias Warlock-616 went by for a time as a member of Excalibur before he and the rest of the team realized who he actually was. Additionally, Doug Ramsey-616 had been resurrected via the transmode virus by Selene where he was a member of the X-Men and then the Serval Industries version of X-Factor.
Because of his resemblance to both of them, Douglock could be recognized by almost anyone associated with the family of X-teams but especially former New Mutants, the X-Men and members of the Serval X-Factor team; however they'd mistake him for one or the other of their native friends.
Below is a non-comprehensivt list of the languages Doug already knows (i.e. these are languages he doesn't need a moment or more to learn to use/understand).
"Arabic" is a collection of languages collected under one common term for sociopolitical reasons. Doug is specifically fluent in the Moroccan and Palestinian varieties learned from Haroun ibn Sallah al-Rashid (aka Jetstream of the Hellions) and Legion's Jemail Karami personality.
Cheyenne (called Tsėhésenėstsestȯtse or, for an easier spelling, Tsisinstsistots in the language itself) is the native language of the Cheyenne people. Doug learned it from his long time teammate Danielle Moonstar (aka Mirage).
"Chinese" is a group of related, but often mutually unintelligible, language varieties. Native speakers usually (technically erroneously) refer to these languages as "dialects" of each other. Doug has acquired Cantonese, Mandarin, Taiwanese, and the dialect of [*https://en.wikipedia.org/wiki/Wu_Chinese Wu. He picked these up in New York City and a stay in Madripoor.
Doug is a native speaker of English (specifically the dialect spoken in the New York Metropolitan area although he can drop into any dialect he has heard.
Esperanto is perhaps the most famous constructed language on Earth, so of course Doug learned it.
Doug knows the Canadian, Cajun, Louisianian, Parisian, and Vietnamese dialects of French.
Doug picked up German from listening to Kurt Wagner (aka Nightcrawler).
As a fan of the Star Trek franchise, Doug learned the Klingon constructed language (internally known as tlhIngan Hol) before his mutant power kicked in.
Doug learned to speak two dialects of Latin, those spoken by the Catholic Church and in Nova Roma (aka New Rome; a colony of Rome which was founded shortly after Julius Caesar's death in 44 BC in the Amazon rainforest in what would later become Brazil), home of Amara Aquila (aka Magma of the New Mutants).
Doug learned Portuguese from his Brazilian teammate Roberto da Costa (aka Sunspot).
Doug picked up Russian from his teammate Illyana Rasputina (aka Magik) and her brother Piotr Rasputin (aka the X-Man Colossus).
Doug was learning Spanish even before his power kicked in by watching telenovelas with his parents' maid as well as studying it at school.
Douglock, as a Technarch hybrid, has their language hard coded into his very being.
Doug learned Vietnamese from his teammate Xi'an "Shan" Coy Manh (aka Karma) who is a native speaker.
Doug learned the Western Apache language from James Proudstar (known as Thunderbird with the Hellions and then later was Warpath).
Below are links the player finds useful during RP