Ultragirl |
Name: | Susanna Lauren Sherman |
Gender: | Female |
Place of Birth: | unstated |
Age: | 18 |
Aliases: | Ultragirl |
Origin: | Alien/Human Hybrid |
Origin Earth: | 615 |
Present Location: | NYC |
Occupation: | Corporate Spokesmodel |
Team: | None |
Alignment: | Hero |
Significant Other(s): | unknown |
Powers and Abilities: | Superhuman Physique, Healing Factor, Flight, Aura Sight, Natural Hand-to-hand Combat abilities |
Portrayed by: | Jamie Eason |
Two centuries ago in Universe-615, radicalized quasi-religious Kree scientists had come to believe in a prophesy that spoke of a child of Kree and Earth would be 'the Ultimate Unifier', someday defeating the Shi'ar and restoring the Kree Empire; they had come to believe, also, that they were to be the instruments of fate and were destined to play a role in making the prophesy come to pass. They made their way to Earth and set to watching and waiting, secretly living among the people of Earth, testing genetic sequences as often as possible until they found the one human female whose genome would properly combine with Kree genetic material, the one who would give birth to the prophesied savior of their people. They waited until about forty years ago, when they tested a cellular sample of a young human girl named Barbara, and found the genetic sequences for which they'd waited all that time.
Taking the girl from her home in the middle of the night, they kept her for almost a week (unintentionally giving rise to one of the many "UFO abductions" reported on Earth over the years) and altered the genetic structure of her ovaries, such that her first child would be born as a Kree/Human hybrid, and that birthing would render her unable to bear more children. This abduction, and eventual unexplained return of Barbara to her home with a week of "missing time", happened nearly a full decade after the birth of Universe-616's Tsu-Zana, who became the Ultragirl from that reality. Earth-615 was an Earth that never knew the heroine named Ultragirl, because Reed Richard's re-making of the universe would happen before Suzy ever came into her powers. What became of the Kree scientists who altered Barbara's genetics is unknown.
Barbara grew up and eventually fell in love with and married Toby Sherman. Sixteen years ago, the couple decided the time was right to bring a child into the world, and named her Susanna Lauren Sherman. Despite her hybrid heritage, human medical science was simply never advanced enough to detect the Kree genetic markers in the baby's body; even Susanna ("Suzy" to friends and family) always believed herself to simply be a normal human girl. She grew up loved and happy, and a bit spoiled by her parents (especially after doctors confirmed that Barbara had inexplicably become sterile and unable to have more children after the birth of Susanna).
What no one knew was that the reason Barbara's genetic profile was appropriate to the Kree genetic tampering is that her genes carried latent mutant potential. Barbara herself would never develop mutant powers, but her descendants likely could, and eventually would.
At the age of 14, Suzy decided to put her pretty look to use and, with the permission of her parents, began a career as a model for teen fashions. The contract agreed upon by her parents guaranteed that photoshoots would only happen on the weekends, so as to not interfere with Suzy's high school studies. She modelled throughout her high school years, and graduated at the top of her class. Her final photoshoot under her teen contract would happen a week before her eighteenth birthday in Central Park in Manhattan, just after graduation, and her agent was keen to sign her to a regular modelling contract after she legally became an adult. So, a week before she turned eighteen, Suzy and her family took a weekend trip to Manhattan for the photoshoot.
The family went to Central Park on their arrival in New York, as planned, and the photoshoot began. As Suzy was on the stage, turning and posing for the photographers, Reed Richards' recreation of Universe-616 took place. Suzy, her parents, the stage, and the people in the immediate vicinity of the stage, were all transplanted from 615 to 616 without even realizing the change had occured. However, only Suzy and her parents actually supplanted their 616 counterparts.
Also transplanted from one universe to another was a Sentinel robot that had, for years, been laying dormant, buried under Central Park. The transition didn't go completely unnoticed, however. A television news crew native to 616 happened to be in Central Park that day, filming a simple fluff piece on some of the blooming plants in the park, when they suddenly started hearing the sounds of the photoshoot happening nearby. Unaware of any events scheduled to be in the park on that day, the pair took their camera with them to investigate.
The buried Sentinel, while the photoshoot was going on above, had had its sensors triggered by nearby mutant activity, awakening it. Damanged by combat it had seen during a Sentinel attack on New York nearly a decade prior, the Sentinel remained temporarily dormant while its systems effected what repairs were possible and while it puzzled over the enigmatic readings it was receiving. It detected mutant potential in two persons, but one wasn't registering as human; neither registered as an active threat. Unable to establish any sort of communication with its previous command network, it fell back on its programming to determine the proper course of action. Its programming dictated that it should eliminate mutants by all means possible. Its programming indicated that eliminating a person would prevent that person's mutant descendants from ever existing. Detecting no nearby threats, the Sentinel concluded that although only at approximately sixty percent fully combat capacity, it was more than strong enough to eliminate both persons with mutant potential, prioritizing the human over the non-human it was sensing. It rose from the ground near the stage, raises its hand, and blasted out of existance the small group of people near the structure. Suzy's parents were among that group.
Alone on stage, Suzy watched in horror as the Sentinel rose up out of the ground and, with a single blast, erased her parents from existance along with the photoshoot's cameramen, her agent, and a few of the other models, leaving her the only remaining native of 615 (other than the Sentinel) in the park. Meanwhile, the television cameraman abandoned his camera and fled from the scene, not wanting to be near an attacking Sentinel. The reporter, however, snatched up the camera and began filming. Suzy looked down at the scorched swatch of earth where her parents had once stood, and turned to look up at the Sentinel as it put its hand down to pull itself more fully out of the ground… and her horror and terror flared into rage, focused at the thing that had just robbed her of her family.
The Sentinel, after eliminating one source of mutancy, took a moment to brace itself with both arms as it struggled free of the ground. That's when its sensors flared back to life, giving warning that the non-human mutant potential had just surged in power and was a full-fledged threat, at once both mutant and non-human. Still half-buried and propped up on both arms, it turned to see Suzy making a running leap in its direction from on-stage.
In her grief-fuelled rage, Suzy had triggered the latent hybrid/mutant potential within herself. Without conscious thought of it, her running leap from the stage became actual flight as she attacked the robot. The reporter with the camera filmed the entire thing, as Suzy tore off one of the Sentinel's arms and proceeded, flying the whole while, to crush its head and torso into scrap with repeated blows from its own limb. Only after the Sentinal was, very clearly, out of commission, did Suzy realize what she'd done. First, she realized she was holding a giant robot arm in her hands as if it weighed nothing, and dropped it. Then, she realized she was floating twenty feet in the air… and fell to the ground.
The reporter, at that point, put down the camera and went over to her to offer help. Although Suzy was unhurt, either from her battle with the Sentinel or from the fall, she was in tears, as the horror and grief of having so suddenly lost her parents caught up with her in full force. The police were summoned, and Suzy was able, after retrieving her purse from the stage, to provide a valid California driver's license and a U.S. social security card, allowing her identity to be verified (although one police office did comment that she looked damn young for being nearly thirty). The modelling agency, however, denied that there had been a photoshoot scheduled in Central Park that day, and further indicated that they had no personnel or models in the area.
Suzy took the agency's denials as a brush-off, and vowed never to work with them in the future. Taken home to California, she didn't notice the small irregularities of her family's home in the hubbub of having to deal with the deaths of her parents — life insurance, closing of accounts, dealing with disposal of property, and so forth. While all this was going on, the reporter who'd filmed it all turned the story in to his superiors… and was nearly laughed out of his job, because it appeared that he was attempting to pass off ten year old footage as brand new. Only because of the corroboration of the cameraman to the presence of the Sentinel, and the fact that there actually -was- a Sentinel's carcass in Central Park, did they actually run the story… as a very small blurb in its nightly news show, that night.
As a few weeks passed, and someone had begun seeing irregularities happening among the various super-powered heroes and villains all over the world. He'd also seen the recent news segement featuring Suzy and the Sentinel in Central Park… and he remembered the last time a Sentinel had dug itself out of the ground in Central Park, ten years ago… when the 616 native Suzy's powers had originally awakened. He followed a few other leads seen in the media and came to the conclusion that something was happening among the superhumans of the world, that many of them were being replaced by other versions of themselves; in the case of Suzy (who he's determined was the heroine known as Ultragirl), it was a younger version that had supplanted the existing version… and this version of Ultragirl had only -just- come into her powers… and had her entire life torn apart. He turned and spoke with the higher powers in the company for which he works, the Ultra Armor sporting goods company, bringing them an idea: let's use this to our advantage and get -this- Ultragirl to be our actual spokeshero!
And so, as Suzy was finishing up all the officialese surrounding the death of her parents, and was soon to close on sale of the family home and seeking an apartment for herself… and discovering that all the universities to which she'd applied had somehow, mysteriously, lost her applications and misplaced all of the scholarships and grants she'd been awarded, a representative from Ultra Armor approached her with a job offer.
A few months passed, during which Suzy's body changed, physically altered by the awakening of her powers. She grew from less than five feet to five and a half feet in height and gained muscle mass while not gaining body fat, giving her a powerfully athletic and muscular body. Her weight also more than doubled, along the way, although she weighs more than a normal human woman of her height and (new) build. She also found herself moved from California to New York by Ultra Armor, where (as part of their contract with her) the company is providing her with a penthouse apartment in the Upper West Side, a housekeeper, company cars, and even a bodysuit to wear… as she (as part of her contract with the company) plays superhero while sporting the Ultra Armor logo as Ultragirl.
Ultragirl, because a Sentinel robot killed her parents, has an extremely strong dislike and distrust for any form of artificial intelligence, especially when it comes in the shape of a robot.
Ultragirl isn't a loner, but she is very lonely after the loss of her parents. The loss weighs heavily on her, and she varies in how she copes with it: sometimes she's extremely outgoing and friendly, and sometimes she's introverted and moody.
More because of her loss than anything else, although being paid to do so doesn't hurt, Ultragirl goes out of her way to be heroic. She'd prefer that no one else have to suffer the pain of loss the way she has. Even though she knows it's a truly quixotic quest at which she'll never truly be able to succeed, she aims to prevent others from such suffering, to try and save anyone and everyone she possibly can, to spare others from the fate that was dealt to her.
Ultragirl is loyal to a fault. She's very unlikely to break her word to a friend. To her a friend is someone extremely special, someone to never betray or (intentionally) cause pain or sorrow. This said, Ultragirl doesn't trust just anyone; most people have to work at it, prove themselves, before she really and truly trusts and feels loyalty towards them.
Being young and new to her powers, Ultragirl tends to be somewhat rash and headstrong, especially when it comes to fighting. Of course, snap decisions based on first impressions can come back to bite anyone in the backside, including a girl with superpowers.
Ultragirl, though she's going about playing the hero, is uncertain of herself (and tends to cover it up with her rashness, as given above). She didn't even know about her powers, they didn't even exist, in time to save her parents, after all. It's almost as if she traded her parents for her powers. Are super powers worth that trade? Maybe she should give it up and try to live as normal a life as she can, far away from anyone her presence could endanger, because she has super powers?
Ultragirl's patriotism more takes the form of a sincere belief in the goodness of freedom and equality than in flag-waving and the Pledge of Allegiance. Because the USA at least publicly upholds those virtues, she's proud to be an American, and isn't afraid to show it.
Ultragirl seeks to do her best to prevent others from suffering as she's suffered, by saving, protecting, and helping others through the use of her powers.
Ultragirl's short-term goals include upholding her end of the contract she has with Ultra Armor, because the paycheck they give her, combined with the mandate to perform heroic deeds, currently fits well with her overall motivation as a hero. Among her long-term goals are a desire to protect everyone's freedoms, promote and help bring about equality for all, and end unjust persecution and discrimination.
Ultragirl can lift at least 50 tons, putting her physical strength well into the superhuman range.
Ultragirl is able to run and move at speeds that are beyond the capability of the finest human athlete. While she's not quite at the point of her speed being 'Superspeed', it's definitely speed of superhuman levels.
Ultragirl's body suffers from fatigue and exhaustion from physical exertion and activity far less than the typical human, and can outperform even the finest human athletes in terms of endurance to such a degree that her stamina can be called superhuman.
Ultragirl is far more resistant to physical injury than a human, able to withstand huge impact forces, such as would kill or severely injure a normal human. She can withstand such things as falling from a great height, being struck by a superhumanly strong opponent, being shot with a firearm, etc. While she isn't truly invulnerable, her durability is definitely superhuman in nature.
Ultragirl's balance, agility, and bodily coordination are far beyond the abilities of the finest human athletes, putting easily into superhuman ranges, while falling short of truly mind-boggling such abilities.
Ultragirl's reflexes, while falling short of true 'Superspeed', are above and beyond those of even the finest human athletes, and are definitely superhuman.
If injured, Ultragirl rapidly regenerates damaged and/or destroyed body tissue much more quickly and extensively than possible for a human. For example, she can fully heal, without scars, severe burns over a large portion of her body within a matter of moments. While it isn't yet known, she could even regenerate missing limbs or organs (provided the loss of the organs in question didn't cause her death), although this would likely take a much, much longer period of time.
Ultragirl has the classis superhuman ability to propel herself through the air under her own power, without even having wings. She can carry as much weight while in flight as she can while standing on the ground, and can fly at speeds of about 150 miles per hours without undue exertion.
Ultragirl can see the energy auras unique to individual beings, and has learned to recognize the major differences between living beings of one species and another. For example, she can see when someone is a robot or a human, and can even tell a normal human apart from a mutant. The only aura she can't see is her own.
Although she's had no formal training to speak of, Ultragirl's superhuman abilities make her a formidable hand-to-hand combatant.
Ultragirl receives a monthly stipend from the Ultra Armor company as a part of her contract with them, which binds her to wear the company's logo as a distinct and prominent part of her 'superhero costume', to perform heroic deeds for the good of all, make public appearances (as scheduled, no more than four times per quarter, by the company) as Ultra Armor's spokesmodel, and appear in television commercials (to be shot no more than twice per year). This stipend is on par with the income one might expect from professional, upper middle class employment and is in addition to several other perks and benefits contractually provided for her by the company.
Ultra Armor's researchers have developed a new form of body armor, stronger, lighter, and far more flexible than kevlar. The company is seeking to develop it for sale not only in the sporting goods market, but also for law enforcement and, perhaps, military applications. While they're still working on developing a means to produce it on the scale necessary to meet such demands, the company's part of its contract with Ultragirl bind it to providing her with a full bodysuit of the stuff and repairing and replacing it as needed. The bodysuit appears to be made of thick cloth or light leather, but is very breathable and flexible. It's also as bullet-resistant as a typical military kevlar vest, and also protects against cutting and piercing, being almost completely proof against knife-stabs (provided the wielder isn't of superhuman strength).
Ultragirl isn't a genius, by any means, but she's always been an extremely inquisitive, intelligent person. She's far smarter and mentally resourceful than the typical high school graduate, and her straight-A high school record is evidence of that.
Ultra Armor pays for and staffs (with a housekeeper) a fancy (but not quite 'luxury' penthouse apartment for Ultragirl in New York City, as a part of the company's contract with her, and in lieu of an even larger monthly stipend. The apartment is located in a building with above-average security and a private (for the building's residents only) underground parking garage.
Ultragirl doesn't own her own vehicle, but the Ultra Armor company provides her with the use of a company car for her personal use. The company changes out the car every few months and has issued her (and her housekeeper) a credit card to use for fuel, repairs, and maintenance. The cars provided for Ultragirl's use aren't marked with any company logos. If she's been asked to make a formal appearance, as Ultragirl, as scheduled by the company, Ultra Armor sends a chauffer and a large luxury car to take her to the event and back home from it.
Ultra Armor pays for the services of a professional, live-in housekeeper for Ultragirl's apartment. The company took great pains to vet and hire someone of impeccable honesty and dedication to the work. Ultragirl's apartment is always well-kept, her laundry is done for her, her meals are cooked for her, and she generally doesn't have to lift a finger to do anything around the house. The housekeeper's name is Audella Wren.
Ultragirl generally always carries with herself two cellular phones. One is her personal phone, for which she pays out of her monthly stipend from Ultra Armor, and the other is the one Ultra Armor pays; the latter is used for by the company to contact her, and vice-versa, as needed. Her personal phone is a high-end model, while the company phone is more of a bare-bones thing, although both are smartphones.
Ultragirl owns several typical sorts of electronic devices which are normally kept at her apartment, such as a computer, a printer, a television, and so forth. The needed services, such as cable, internet, paper, and printer ink, are paid for by Ultra Armor as part of the apartment's upkeep.
Suzy was a straight-A student in high school, taking advanced classes. She was a shoo-in for Valedictorian and several college scholarships, before the tragic loss of her parents and the awakening of her superpowers. That she wasn't a 'normal human' cost her being her school's valedictorian, and she chose to forgo all the scholarships when offered the spokesmodel contract by Under Armor. While no genius, she's very, very intelligent for a woman her age and education.
Suzy wasn't relying on solely acting as her possible career choice, even before she became Ultragirl. She was studying theatre in high school, and was one of the more talented actresses in the school.
Suzy took defensive driving lessons at the age of 15 and acquired her learner's permit at the age of 16. While she certainly doesn't have any sort of 'combat driving' ability, she does know how to drive a car, both automatic and standard transmissions. Meanwhile, thanks to the urging of her mother, she also learned the basics of automotive maintenance, able to perform simple tasks such as changing a tire, changing the oil, replacing headlights, etc. She was one of the few girls at her school who excelled in shop class.
Ultragirl is a spokemodel for the Ultra Armor company, and has received a little training in handling herself in public, both in front of crowds and cameras, in person and not. However, she doesn't really know much about Ultra Armor, other than that they're a sporting goods company, relying on the 'handlers' the company assigns to her when she's making appearances for company-specific information.
Suzy wasn't much of an athlete in high school, although she's always been in good physical condition. She isn't trained in gymnastics or acrobatics, and while she can throw a ball, she's not as accurate as a baseball pitcher or a football quarterback with their respective specialty balls. She knows how to swim, as well, but she's only ever been swimming recreationally. With her superhuman abilities, of course, general athletics is pretty moot, but her actual skill at athletics isn't really any better than a typical high school senior's.
Suzy knows how to type and make general use of computers, having taken a class in word processing and computer literacy in high school. She also knows how to use 'everyday' electronic devices, such as phones, televisions, coffee machines, ovens, laundry machines, etc. If it makes sense for an 18 year old woman who grew up in a middle-class family, who graduated from high school with an excellent education, to know how to do something, she knows how to do it. She's not an 'expert' at any of these things, but she knows well enough how to do them to live a normal life in the USA.
Suzy is fluent in English (her native language), and is conversational in Spanish (which she also studied in school).
Ultragirl is under contract with the Ultra Armor sporting goods company, which she signed a few days after her 18th birthday. Under this contract, in exchange for a stipend and other perks, she's obligated to make public appearances (no more than 4 per quarter) as scheduled by the company, appear in television commercials (filmed no more than 2 per year) on behalf of the company, and perform heroic deeds while wearing a costume that prominently displays the company logo. She's also barred from accepting employment or sponsorship from any other company without the approval of the company. She's also required to carry a company phone with herself, to ensure open communications between herself and the company.
Audella Wren, the housekeeper hired by Ultra Armor to staff her apartment, is also a 'corporate spy' on behalf of Ultra Armor itself. Audella makes weekly reports to company executives on Ultragirl's comings and goings, what she does and who she's with when she does it, and so on. Audella also tracks Ultragirl's company cell phone and monitors everything Ultra Girl does on her computer. Simply put, she's the company 'watchdog', making sure Ultragirl doesn't betray the company or break her contract with the company. After all, they're investing a lot of money into this young girl.
Ultragirl, because of her corporate ties, has a reputation as a 'sell-out'. Villains and (perhaps worse) other heroes don't take her seriously at first, seeing her more as a corporate publicity stunt than as a real hero in her own right. Even the police, while they're willing to let her help if she can, are more likely to put their trust in a 'real super hero' than they are in her, because of this. The police, like public media, are also far more likely to condemn Ultragirl for her mistakes and miscues.
Ultragirl has a public identity, thanks to the reporter who recorded her first super-powered battle against the Sentinel that killed her parents. The way her high school rejected her as valedictorian and how she publicly agreed to be Under Armor's spokemodel (even taking the name Ultragirl to promote the company) also got her noticed by the media. While Under Armor took some pains to set her up in an apartment building that has above-average security and to help her establish bank accounts that are as secure as possible, the fact that her identity isn't a secret makes her vulnerable to those of villainous mindset who might try to target her personal life.
Ultragirl, although she thinks she's a mutant human, she's actually an alien/human hybrid, with Kree DNA as part of her genetic makeup. The combination of her mutant human genes and her alien DNA is likely the source of her powers. Additionally, should it become public that she's an alien, she may suffer some public backlash — the social stigma that's attached to being so labelled. However, that stigma is nothing compared to the current stigma associated with being a mutant, should that she's also a mutant come to light. More importantly, because her genetic makeup is that of a mutant human, she triggers mutant-sensing abilities and devices, which can cause her identification as such to occur. (Her Kree genetics are very deeply hidden, and it'd take extremely high-end tech combined with high-end smarts, and probably previous knowledge of Kree genetics, to identify her as a Kree hybrid.) Her mutant genetics, however, don't make her susceptible to the effects of specifically anti-mutant abilities and technologies, such as mutant neutralizing weapons/collars, mutant-affecting mutagens, etc. This immunity is likely because of her Kree genes.
This particular Ultragirl isn't originally from Earth-616, the reality in which she now finds herself. She's starting out not realizing there's actually been a change, but time will eventually make this obvious to her. For example: all of her official documentation, as recorded by government agencies, shows her as being ten years older than she knows herself to be. Things such as this will eventually help her to realize that something -wierd- has happened. Interactions with others, those who are native to 616 and realize/know what's happened, may also serve towards that realization; some will be willing to explain it to her. In the meantime, she'll probably think that any mention of universe-jumping is a sign that the other person's either crazy… or from another universe him/herself. Maybe, someday, she'll actually grok what's happened.
This version of Ultragirl, transplanted from Earth-615 to Earth-616, is newly-come to her powers. As such, she has the reputation of the previous Ultra Girl carried over to her, in addition to the brand-new reputation as a corporate spokesmodel (some would say "sellout") for the Ultra Armor company. On top of all that, she also sets off mutant-sensing devices and abilities, while the previous Ultragirl might not have, so she could end up with a reputation as a mutant, as well.
=======================[ +sheet for Ultragirl (Suzy) ]========================
F: Remarkable (30) Health: 170/170
A: Excellent (20) Karma: 32
S: Spectacular (70) Resources: (0)
E: Amazing (50) Popularity:
R: Typical (6) Experience:
I: Typical (6) Initiative: +0
P: Excellent (20) Movement: 3
==================================< POWERS >==================================
Aura Reading……………………………………… Amazing (50)
Blue Human……………………………………… Amazing (50)
Green Alien…………………………………….. Amazing (50)
Purple Robot……………………………………. Amazing (50)
Yellow Mutant…………………………………… Amazing (50)
Body Armor……………………………………….. Incredible (40)
Flight…………………………………………… Remarkable (30)
Lightning Speed…………………………………… Amazing (50)
Multiple Attacks………………………………… Feeble (2)
Recovery…………………………………………. Amazing (50)
Regeneration……………………………………… Amazing (50)
=================================< TALENTS >==================================
Academics………………………………………… Excellent (20)
Acting…………………………………………… Good (10)
Athletics………………………………………… Excellent (20)
Automobiles………………………………………. Excellent (20)
Languages………………………………………… Excellent (20)
Model……………………………………………. Excellent (20)
==================================< FLAWS >===================================
Alien Hybrid Public Id
=================================< CONTACTS >=================================
ARMOR RATINGS: Energy: 0 Magic: 0 Mental: 0 Physical: 0
IC Events
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